Asawira Regiment Review Part 2

This week I am on part 2 of the Asawira Regiment Review. You can find part 1 here. On this review I will go over a few lists and some good synergies with other soldiers.

haqqislam-asawira-regiment-ap-rifle

Synergies

Smokey Assault Punch Out

In this tactic you use one of your many models who carry smoke grenades. Honestly just choose anybody Haqq has so much smoke. Anyway, use one of those models to place a smoke template over the top of the enemy and blocking line of sight to anything else. Once the path is clear you make your assault. Using the Assault skill rush the Asawira into combat against the helpless opponent. This way you can safely approach opponents and avoid ARO’s that could potentially bring down your unit.

Boarding Shotgun Blitz

This tactic is fairly straight forward. Form a Duo of Asawira’s and move them up the field together. You can either take both boarding shotguns, but that will limit your range on getting them up the field. Get them as far up as you can. Try and make it so each of the Asawira is able to cause damage on their rampage up. If only one is a boarding shotgun let him take the lead as you get into the midfield. Make sure he causes damage in round 1 so he goes frenzy for round 2 and 3. After that break the link by placing the other model into suppressive fire mode. This will enable both troopers to get a free frenzy order and then if you want you can reform the link by spending a command token to bring them back together. It is completely situational if you leave them out of a link or bring them back.

 

haqqislam-asawira-regiment-spitfire

Lists

If you are playing Vanilla you only have AVA 1 for the Asawira so you can’t make a Duo of them unfortunately, but this list will center around placing him in a solid spot. The thinking behind this list is to bring the Asawira along with the Khawarij into a nice spot in the middler and placing them into suppressive fire mode to lock down an area. Having the Asawira cause a wound isn’t bad either. After that let him run wild with his impetuous order.

I hope you notice that both of these lists contain Mutts. Any Haqqislam list without a mutt is not complete. Unless you are playing limited insertion. I can understand it then.

Haqqislam


GROUP 1 10
ASAWIRA Spitfire, Nanopulser / Pistol, Shock CCW. (2 | 43)
FARZAN (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 23)
FIDAY Rifle + Light Shotgun, Antipersonnel Mines, Smoke Grenades / Pistol, AP CCW, Knife. (0 | 31)
TUAREG Hacker (Assault Hacking Device) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 35)
KHAWARIJ Lieutenant Spitfire / Pistol, AP CCW. (1 | 31)
RAFIQ REMOTE Rifle + Light Shotgun, Sniffer / Electric Pulse. (0 | 16)
NAJJARUN Engineer Rifle + Light Shotgun, D-Charges / Pistol, Knife. (0 | 17)
HAWWA Sniper Rifle // Pistol, Knife. (.5 | 27)
GOVAD HMG / Breaker Pistol, Knife. (1.5 | 29)
BARID Hacker (Hacking Device) Rifle + Pitcher / Pistol, Knife. (0.5 | 21)

GROUP 2 / 4 / 3
BASHI BAZOUK Submachine Gun, Chain-colt / Pistol, CC Weapon. (0 | 12)
MUTTAWI’AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
MUTTAWI’AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
MUTTAWI’AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)

Open in Infinity Army

In the sectorial is where the Asawira Shines. Their best skill is Fireteam Harris. I made this list avoiding Order spam and leaning towards stronger units. The thinking here is you have your Asawira to move the Muyib doctor in to push buttons. You can choose the Asawira doctor if you want more wounds and higher BS, but it costs about 12 points more for the boarding shotgun version. You can even break the link when they’re midfield. Let the Boarding shot gun go frenzy and run around killing everything in sight. The Spitifire model is great for placing in suppressive fire mode. You will have to waste and order to avoid him going into frenzy if he’s done any damage, but you could always let him run for the one order and place him back into suppression with his normal order.

Hassassin Bahram


GROUP 1 10
ASAWIRA (Fireteam: Haris) Spitfire, Nanopulser / Pistol, Shock CCW. (2 | 44)
ASAWIRA Boarding Shotgun, Nanopulser / Pistol, Shock CCW. (0 | 35)
MUYIB Doctor Plus (MediKit) Rifle + Light Shotgun, D.E.P. / Pistol, Knife. (0 | 27)
LEILA SHARIF Hacker (Killer Hacking Device) Shock Marksman Rifle, D-Charges / Breaker Pistol, Knife. (0 | 20)
MUYIB (X Visor) Spitfire, D-Charges / Pistol, Knife. (1 | 28)
MUYIB Doctor Plus (MediKit) Rifle + Light Shotgun, D.E.P. / Pistol, Knife. (0 | 27)
MUYIB Rifle + Light Grenade Launcher (Normal and Smoke Ammo.) / Pistol, Knife. (1 | 23)
MUYIB Lieutenant Rifle + Light Shotgun, Panzerfaust, D-Charges / Pistol, Knife. (0 | 24)
FIDAY Boarding Shotgun, Smoke Grenades / Pistol, AP CCW, Knife. (0 | 29)
FARZAN (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 23)

GROUP 2 / 4 / 4
MUTTAWI’AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
MUTTAWI’AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
MUTTAWI’AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
MUTTAWI’AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)

Open in Infinity Army

Get out there, try new strategies and most importantly have fun playing the game. Be sure to check out my Patreon page for cool rewards and stuff.

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